public interface IVecI extends IVecOp, ITransformable, IArithmeticVal<IVecI,IDoubleI>
Modifier and Type | Method and Description |
---|---|
IVecI |
add(double x,
double y,
double z) |
IVecI |
add(double f,
IVecI v)
scale add
|
IVecI |
add(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVecI |
add(IDoubleI f,
IVecI v)
scale add
|
IVecI |
add(IVecI v) |
IVecI |
add(IVecI v,
double f)
scale add
|
IVecI |
add(IVecI v,
IDoubleI f)
scale add
|
double |
angle(double vx,
double vy,
double vz)
get angle between two vector from 0 to Pi
|
double |
angle(double vx,
double vy,
double vz,
double axisX,
double axisY,
double axisZ) |
double |
angle(ISwitchE e,
IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(ISwitchE e,
IVecI v,
IVecI axis) |
IDoubleI |
angle(ISwitchR r,
IVecI v)
get angle between two vector from 0 to Pi
|
IDoubleI |
angle(ISwitchR r,
IVecI v,
IVecI axis) |
double |
angle(IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(IVecI v,
IVecI axis) |
IVecI |
bisect(double vx,
double vy,
double vz)
create a new instance of bisector
|
IVecI |
bisect(IVecI v)
create a new instance of bisector
|
IVecI |
cp()
cp() is alias of dup()
|
IVecI |
cp(double x,
double y,
double z)
cp() is alias of dup().add()
|
IVecI |
cp(IDoubleI x,
IDoubleI y,
IDoubleI z)
cp() is alias of dup().add()
|
IVecI |
cp(IVecI v)
cp() is alias of dup().add()
|
IVecI |
cross(double vx,
double vy,
double vz)
cross product, creating a new instance
|
IVecI |
cross(IVecI v)
cross product, creating a new instance
|
IVecI |
dif(double vx,
double vy,
double vz)
create a new instance of difference
|
IVecI |
dif(IVecI v)
create a new instance of difference
|
IVecI |
diff(double vx,
double vy,
double vz)
alias of dif
|
IVecI |
diff(IVecI v)
alias of dif
|
double |
dist(double vx,
double vy,
double vz)
distance of two vectors
|
double |
dist(ISwitchE e,
IVecI v)
distance of two vectors
|
IDoubleI |
dist(ISwitchR r,
IVecI v)
distance of two vectors
|
double |
dist(IVecI v)
distance of two vectors
|
double |
dist2(double vx,
double vy,
double vz)
squared distance of two vectors
|
double |
dist2(ISwitchE e,
IVecI v)
squared distance of two vectors
|
IDoubleI |
dist2(ISwitchR r,
IVecI v)
squared distance of two vectors
|
double |
dist2(IVecI v)
squared distance of two vectors
|
IVecI |
div(double v) |
IVecI |
div(IDoubleI v) |
double |
dot(double vx,
double vy,
double vz)
dot product
|
double |
dot(ISwitchE e,
IVecI v)
dot product
|
IDoubleI |
dot(ISwitchR r,
IVecI v)
dot product
|
double |
dot(IVecI v)
dot product
|
IVecI |
dup()
duplicate the instance
|
boolean |
eq(double vx,
double vy,
double vz)
check whether location is same or not
|
boolean |
eq(double vx,
double vy,
double vz,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(ISwitchE e,
IVecI v)
check whether location is same or not
|
boolean |
eq(ISwitchE e,
IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
IBoolI |
eq(ISwitchR r,
IVecI v)
check whether location is same or not
|
IBoolI |
eq(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(IVecI v)
check whether location is same or not
|
boolean |
eq(IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eqX(double vx)
check if same in X
|
boolean |
eqX(double vx,
double tolerance)
check if same in X with tolerance
|
boolean |
eqX(ISwitchE e,
IVecI v)
check if same in X
|
boolean |
eqX(ISwitchE e,
IVecI v,
double tolerance)
check if same in X with tolerance
|
IBoolI |
eqX(ISwitchR r,
IVecI v)
check if same in X
|
IBoolI |
eqX(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in X with tolerance
|
boolean |
eqX(IVecI v)
check if same in X
|
boolean |
eqX(IVecI v,
double tolerance)
check if same in X with tolerance
|
boolean |
eqY(double vy)
check if same in Y
|
boolean |
eqY(double vy,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqY(ISwitchE e,
IVecI v)
check if same in Y
|
boolean |
eqY(ISwitchE e,
IVecI v,
double tolerance)
check if same in Y with tolerance
|
IBoolI |
eqY(ISwitchR r,
IVecI v)
check if same in Y
|
IBoolI |
eqY(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Y with tolerance
|
boolean |
eqY(IVecI v)
check if same in Y
|
boolean |
eqY(IVecI v,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqZ(double vz)
check if same in Z
|
boolean |
eqZ(double vz,
double tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(ISwitchE e,
IVecI v)
check if same in Z
|
boolean |
eqZ(ISwitchE e,
IVecI v,
double tolerance)
check if same in Z with tolerance
|
IBoolI |
eqZ(ISwitchR r,
IVecI v)
check if same in Z
|
IBoolI |
eqZ(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(IVecI v)
check if same in Z
|
boolean |
eqZ(IVecI v,
double tolerance)
check if same in Z with tolerance
|
IVecI |
flip()
alias of neg()
|
IVec |
get() |
IDoubleI |
getX() |
IDoubleI |
getY() |
IDoubleI |
getZ() |
boolean |
isValid()
check if the content of vector is valid; no NaN value
|
double |
len()
getting length of the vector
|
IVecI |
len(double l)
setting length
|
IVecI |
len(IDoubleI l)
setting length
|
double |
len(ISwitchE e)
getting length of the vector
|
IDoubleI |
len(ISwitchR r)
getting length of the vector
|
double |
len2()
getting squared length of the vector
|
double |
len2(ISwitchE e)
getting squared length of the vector
|
IDoubleI |
len2(ISwitchR r)
getting squared length of the vector
|
IVecI |
mid(double vx,
double vy,
double vz)
create a new instance of midpoint
|
IVecI |
mid(IVecI v)
create a new instance of midpoint
|
IVecI |
mirror(double planeX,
double planeY,
double planeZ)
alias of ref
|
IVecI |
mirror(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
alias of ref
|
IVecI |
mirror(IVecI planeDir)
alias of ref
|
IVecI |
mirror(IVecI center,
IVecI planeDir)
alias of ref
|
IVecI |
mul(double v) |
IVecI |
mul(IDoubleI v) |
IVecI |
mv(double x,
double y,
double z)
mv() is alias of add()
|
IVecI |
mv(IDoubleI x,
IDoubleI y,
IDoubleI z)
mv() is alias of add()
|
IVecI |
mv(IVecI v)
mv() is alias of add()
|
IVecI |
neg() |
IVecI |
nml(double vx,
double vy,
double vz)
alias of cross
|
IVecI |
nml(double vx1,
double vy1,
double vz1,
double vx2,
double vy2,
double vz2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
nml(IVecI v)
alias of cross
|
IVecI |
nml(IVecI pt1,
IVecI pt2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
ref(double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
ref(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
ref(IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
ref(IVecI center,
IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
rev()
alias of neg()
|
IVecI |
rot(double angle)
rotation on XY plane
|
IVecI |
rot(double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector
|
IVecI |
rot(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector and center point
|
IVecI |
rot(IDoubleI angle)
rotation on XY plane
|
IVecI |
rot(IVecI axis,
double angle)
rotation around axis vector
|
IVecI |
rot(IVecI axis,
IDoubleI angle)
rotation around axis vector
|
IVecI |
rot(IVecI axis,
IVecI destDir)
rotate to destination direction vector
|
IVecI |
rot(IVecI center,
IVecI axis,
double angle)
rotation around axis vector and center point
|
IVecI |
rot(IVecI center,
IVecI axis,
IDoubleI angle)
rotation around axis vector and center point
|
IVecI |
rot(IVecI center,
IVecI axis,
IVecI destPt)
rotate to destination point location
|
IVecI |
rot2(double angle)
rotation on xy-plane; alias of rot(double)
|
IVecI |
rot2(double centerX,
double centerY,
double angle)
rotation on xy-plane
|
IVecI |
rot2(IDoubleI angle)
rotation on xy-plane; alias of rot(IDoubleI)
|
IVecI |
rot2(IVecI destDir)
rotation on xy-plane towards destDir
|
IVecI |
rot2(IVecI center,
double angle)
rotation on xy-plane
|
IVecI |
rot2(IVecI center,
IDoubleI angle)
rotation on xy-plane
|
IVecI |
rot2(IVecI center,
IVecI destPt)
rotation on xy-plane towards destPt
|
IVecI |
scale(double f)
alias of mul
|
IVecI |
scale(double centerX,
double centerY,
double centerZ,
double f)
scale from a center
|
IVecI |
scale(IDoubleI f)
alias of mul
|
IVecI |
scale(IVecI center,
double f)
scale from a center
|
IVecI |
scale(IVecI center,
IDoubleI f)
scale from a center
|
IVecI |
scale1d(double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction
|
IVecI |
scale1d(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction from a center
|
IVecI |
scale1d(IVecI axis,
double f)
scale only in 1 direction
|
IVecI |
scale1d(IVecI axis,
IDoubleI f)
scale only in 1 direction
|
IVecI |
scale1d(IVecI center,
IVecI axis,
double f)
scale only in 1 direction from a center
|
IVecI |
scale1d(IVecI center,
IVecI axis,
IDoubleI f)
scale only in 1 direction from a center
|
IVecI |
set(double x,
double y,
double z) |
IVecI |
set(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVecI |
set(IVecI v) |
IVecI |
shear(double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVecI |
shear(IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVecI |
shear(IVecI center,
double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVecI |
shear(IVecI center,
IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVecI |
shearXY(double sxy,
double syx)
shear operation on XY
|
IVecI |
shearXY(IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVecI |
shearXY(IVecI center,
double sxy,
double syx)
shear operation on XY
|
IVecI |
shearXY(IVecI center,
IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVecI |
shearYZ(double syz,
double szy)
shear operation on YZ
|
IVecI |
shearYZ(IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVecI |
shearYZ(IVecI center,
double syz,
double szy)
shear operation on YZ
|
IVecI |
shearYZ(IVecI center,
IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVecI |
shearZX(double szx,
double sxz)
shear operation on ZX
|
IVecI |
shearZX(IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IVecI |
shearZX(IVecI center,
double szx,
double sxz)
shear operation on ZX
|
IVecI |
shearZX(IVecI center,
IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IVecI |
sub(double x,
double y,
double z) |
IVecI |
sub(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVecI |
sub(IVecI v) |
IVecI |
sum(double vx,
double vy,
double vz)
create a new instance of total summation
|
IVecI |
sum(IVecI... v)
create a new instance of total summation
|
IVecI |
sum(IVecI v)
create a new instance of total summation
|
IVecI |
sum(IVecI v2,
double w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
double w1,
double w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w1,
IDoubleI w2)
create a new instance of weighted sum
|
IVec2I |
to2d() |
IVec2I |
to2d(IVecI projectionDir) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis,
IVecI origin) |
IVec4I |
to4d() |
IVec4I |
to4d(double w) |
IVec4I |
to4d(IDoubleI w) |
IVecI |
transform(IMatrix3I mat)
transform with a transformation matrix
|
IVecI |
transform(IMatrix4I mat)
transform with a transformation matrix
|
IVecI |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec)
transform with a transformation vectors
|
IVecI |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec,
IVecI translate)
transform with a transformation vectors
|
IVecI |
translate(double x,
double y,
double z)
alias of add()
|
IVecI |
translate(IDoubleI x,
IDoubleI y,
IDoubleI z)
alias of add()
|
IVecI |
translate(IVecI v)
alias of add()
|
IVecI |
unit()
unitize
|
double |
x()
getting x component
|
IVecI |
x(double vx)
setting x component
|
IVecI |
x(IDoubleI vx)
setting x component
|
double |
x(ISwitchE e)
getting x component
|
IDoubleI |
x(ISwitchR r)
getting x component
|
IVecI |
x(IVec2I v)
setting x component by x component of input vector
|
IVecI |
x(IVecI v)
setting x component by x component of input vector
|
double |
y()
getting y component
|
IVecI |
y(double vy)
setting y component
|
IVecI |
y(IDoubleI vy)
setting y component
|
double |
y(ISwitchE e)
getting y component
|
IDoubleI |
y(ISwitchR r)
getting y component
|
IVecI |
y(IVec2I v)
setting y component by y component of input vector
|
IVecI |
y(IVecI v)
setting y component by y component of input vector
|
double |
z()
getting z component
|
IVecI |
z(double vz)
setting z component
|
IVecI |
z(IDoubleI vz)
setting z component
|
double |
z(ISwitchE e)
getting z component
|
IDoubleI |
z(ISwitchR r)
getting z component
|
IVecI |
z(IVecI v)
setting z component by z component of input vector
|
IVecI |
zero()
setting all zero
|
double x()
double y()
double z()
IVecI x(double vx)
IVecI y(double vy)
IVecI z(double vz)
double x(ISwitchE e)
double y(ISwitchE e)
double z(ISwitchE e)
IVec get()
get
in interface IParameter
get
in interface IVecOp
IVecI dup()
ITransformable
dup
in interface IArithmeticVal<IVecI,IDoubleI>
dup
in interface ITransformable
IVec2I to2d()
IVec4I to4d()
IVec4I to4d(double w)
IDoubleI getX()
IDoubleI getY()
IDoubleI getZ()
IVecI set(double x, double y, double z)
IVecI add(double x, double y, double z)
add
in interface ITransformable
IVecI add(IVecI v)
add
in interface IArithmeticVal<IVecI,IDoubleI>
add
in interface ITransformable
IVecI sub(double x, double y, double z)
sub
in interface ITransformable
IVecI sub(IVecI v)
sub
in interface IArithmeticVal<IVecI,IDoubleI>
sub
in interface ITransformable
IVecI mul(IDoubleI v)
mul
in interface IArithmeticVal<IVecI,IDoubleI>
mul
in interface ITransformable
IVecI mul(double v)
mul
in interface ITransformable
IVecI div(IDoubleI v)
div
in interface IArithmeticVal<IVecI,IDoubleI>
div
in interface ITransformable
IVecI div(double v)
div
in interface ITransformable
IVecI neg()
neg
in interface ITransformable
IVecI rev()
IVecI flip()
flip
in interface ITransformable
IVecI zero()
zero
in interface IArithmeticVal<IVecI,IDoubleI>
IVecI add(IVecI v, double f)
add
in interface ITransformable
IVecI add(IVecI v, IDoubleI f)
add
in interface ITransformable
IVecI add(double f, IVecI v)
add
in interface ITransformable
IVecI add(IDoubleI f, IVecI v)
add
in interface ITransformable
double dot(IVecI v)
double dot(double vx, double vy, double vz)
IVecI cross(double vx, double vy, double vz)
double len()
double len(ISwitchE e)
double len2()
double len2(ISwitchE e)
IVecI len(double l)
IVecI unit()
double dist(IVecI v)
double dist(double vx, double vy, double vz)
double dist2(IVecI v)
double dist2(double vx, double vy, double vz)
boolean eq(IVecI v)
boolean eq(double vx, double vy, double vz)
boolean eq(IVecI v, double tolerance)
boolean eq(double vx, double vy, double vz, double tolerance)
boolean eq(ISwitchE e, IVecI v, double tolerance)
IBoolI eq(ISwitchR r, IVecI v, IDoubleI tolerance)
boolean eqX(IVecI v)
boolean eqY(IVecI v)
boolean eqZ(IVecI v)
boolean eqX(double vx)
boolean eqY(double vy)
boolean eqZ(double vz)
boolean eqX(IVecI v, double tolerance)
boolean eqY(IVecI v, double tolerance)
boolean eqZ(IVecI v, double tolerance)
boolean eqX(double vx, double tolerance)
boolean eqY(double vy, double tolerance)
boolean eqZ(double vz, double tolerance)
double angle(IVecI v)
double angle(double vx, double vy, double vz)
double angle(IVecI v, IVecI axis)
axis
- axis to determin sign of angle following right-handed screw rule.double angle(double vx, double vy, double vz, double axisX, double axisY, double axisZ)
double angle(ISwitchE e, IVecI v, IVecI axis)
axis
- axis to determin sign of angle following right-handed screw rule.IDoubleI angle(ISwitchR r, IVecI v, IVecI axis)
axis
- axis to determin sign of angle following right-handed screw rule.IVecI rot(IVecI axis, IDoubleI angle)
rot
in interface ITransformable
IVecI rot(IVecI axis, double angle)
rot
in interface ITransformable
IVecI rot(double axisX, double axisY, double axisZ, double angle)
IVecI rot(double angle)
rot
in interface ITransformable
IVecI rot(IDoubleI angle)
rot
in interface ITransformable
IVecI rot(IVecI center, IVecI axis, IDoubleI angle)
rot
in interface ITransformable
IVecI rot(IVecI center, IVecI axis, double angle)
rot
in interface ITransformable
IVecI rot(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double angle)
IVecI rot(IVecI axis, IVecI destDir)
rot
in interface ITransformable
IVecI rot(IVecI center, IVecI axis, IVecI destPt)
rot
in interface ITransformable
IVecI rot2(double angle)
rot2
in interface ITransformable
IVecI rot2(IDoubleI angle)
rot2
in interface ITransformable
IVecI rot2(IVecI center, double angle)
rot2
in interface ITransformable
IVecI rot2(IVecI center, IDoubleI angle)
rot2
in interface ITransformable
IVecI rot2(double centerX, double centerY, double angle)
IVecI rot2(IVecI destDir)
rot2
in interface ITransformable
IVecI rot2(IVecI center, IVecI destPt)
rot2
in interface ITransformable
IVecI scale(IDoubleI f)
scale
in interface ITransformable
IVecI scale(double f)
scale
in interface ITransformable
IVecI scale(IVecI center, IDoubleI f)
scale
in interface ITransformable
IVecI scale(IVecI center, double f)
scale
in interface ITransformable
IVecI scale(double centerX, double centerY, double centerZ, double f)
IVecI scale1d(IVecI axis, double f)
scale1d
in interface ITransformable
IVecI scale1d(IVecI axis, IDoubleI f)
scale1d
in interface ITransformable
IVecI scale1d(double axisX, double axisY, double axisZ, double f)
IVecI scale1d(IVecI center, IVecI axis, double f)
scale1d
in interface ITransformable
IVecI scale1d(IVecI center, IVecI axis, IDoubleI f)
scale1d
in interface ITransformable
IVecI scale1d(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double f)
IVecI ref(IVecI planeDir)
ref
in interface ITransformable
IVecI ref(double planeX, double planeY, double planeZ)
IVecI ref(IVecI center, IVecI planeDir)
ref
in interface ITransformable
IVecI ref(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI mirror(IVecI planeDir)
mirror
in interface ITransformable
IVecI mirror(double planeX, double planeY, double planeZ)
IVecI mirror(IVecI center, IVecI planeDir)
mirror
in interface ITransformable
IVecI mirror(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI shear(double sxy, double syx, double syz, double szy, double szx, double sxz)
shear
in interface ITransformable
IVecI shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
shear
in interface ITransformable
IVecI shear(IVecI center, double sxy, double syx, double syz, double szy, double szx, double sxz)
shear
in interface ITransformable
IVecI shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
shear
in interface ITransformable
IVecI shearXY(double sxy, double syx)
shearXY
in interface ITransformable
IVecI shearXY(IDoubleI sxy, IDoubleI syx)
shearXY
in interface ITransformable
IVecI shearXY(IVecI center, double sxy, double syx)
shearXY
in interface ITransformable
IVecI shearXY(IVecI center, IDoubleI sxy, IDoubleI syx)
shearXY
in interface ITransformable
IVecI shearYZ(double syz, double szy)
shearYZ
in interface ITransformable
IVecI shearYZ(IDoubleI syz, IDoubleI szy)
shearYZ
in interface ITransformable
IVecI shearYZ(IVecI center, double syz, double szy)
shearYZ
in interface ITransformable
IVecI shearYZ(IVecI center, IDoubleI syz, IDoubleI szy)
shearYZ
in interface ITransformable
IVecI shearZX(double szx, double sxz)
shearZX
in interface ITransformable
IVecI shearZX(IDoubleI szx, IDoubleI sxz)
shearZX
in interface ITransformable
IVecI shearZX(IVecI center, double szx, double sxz)
shearZX
in interface ITransformable
IVecI shearZX(IVecI center, IDoubleI szx, IDoubleI sxz)
shearZX
in interface ITransformable
IVecI translate(double x, double y, double z)
translate
in interface ITransformable
IVecI translate(IDoubleI x, IDoubleI y, IDoubleI z)
translate
in interface ITransformable
IVecI translate(IVecI v)
translate
in interface ITransformable
IVecI transform(IMatrix3I mat)
transform
in interface ITransformable
IVecI transform(IMatrix4I mat)
transform
in interface ITransformable
IVecI transform(IVecI xvec, IVecI yvec, IVecI zvec)
transform
in interface ITransformable
IVecI transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate)
transform
in interface ITransformable
IVecI mv(double x, double y, double z)
mv
in interface ITransformable
IVecI mv(IDoubleI x, IDoubleI y, IDoubleI z)
mv
in interface ITransformable
IVecI mv(IVecI v)
mv
in interface ITransformable
IVecI cp()
cp
in interface IArithmeticVal<IVecI,IDoubleI>
cp
in interface ITransformable
IVecI cp(double x, double y, double z)
cp
in interface ITransformable
IVecI cp(IDoubleI x, IDoubleI y, IDoubleI z)
cp
in interface ITransformable
IVecI cp(IVecI v)
cp
in interface ITransformable
IVecI dif(double vx, double vy, double vz)
IVecI diff(double vx, double vy, double vz)
IVecI mid(double vx, double vy, double vz)
IVecI sum(double vx, double vy, double vz)
IVecI bisect(double vx, double vy, double vz)
IVecI nml(double vx, double vy, double vz)
IVecI nml(double vx1, double vy1, double vz1, double vx2, double vy2, double vz2)
boolean isValid()