public class ILinkedScalarAgent extends ILinkedDataAgent<IDoubleI>
fric, links, nextData
data
point, pos, tracker
alive, duration, interactOverridden, localDynamics, parent, targets, time
Constructor and Description |
---|
ILinkedScalarAgent() |
ILinkedScalarAgent(IDoubleI val) |
ILinkedScalarAgent(IVecI pos) |
ILinkedScalarAgent(IVecI pos,
IDoubleI val) |
Modifier and Type | Method and Description |
---|---|
static ILinkedScalarAgent[] |
create(IMeshI m)
static method
|
clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, connect, fric, fric, hide, hsb, hsb, hsb, hsb, initLinkedDataAgent, interact, layer, name, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setData, setHSBColor, setHSBColor, setHSBColor, setHSBColor, show, update, weight, weight
addData, getData
add, add, add, add, add, add, add, angle, angle, angle, angle, angle, angle, angle, angle, attach, attach, bisect, bisect, brep, brep, brepNum, breps, cp, cp, cp, cp, cross, cross, curve, curve, curveNum, curves, del, del, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, div, div, dot, dot, dot, dot, dup, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, flip, geometries, geometry, geometry, geometryNum, get, getSize, getX, getY, getZ, hideGeometry, hidePoint, isValid, len, len, len, len, len, len2, len2, len2, mesh, mesh, meshes, meshNum, mid, mid, mirror, mirror, mirror, mirror, mul, mul, mv, mv, mv, neg, nml, nml, nml, nml, point, point, pointNum, points, pos, pos, position, position, ref, ref, ref, ref, rev, rot, rot, rot, rot, rot, rot, rot, rot, rot, rot, rot2, rot2, rot2, rot2, rot2, rot2, rot2, scale, scale, scale, scale, scale, scale1d, scale1d, scale1d, scale1d, scale1d, scale1d, set, set, set, setSize, shear, shear, shear, shear, shearXY, shearXY, shearXY, shearXY, shearYZ, shearYZ, shearYZ, shearYZ, shearZX, shearZX, shearZX, shearZX, showGeometry, showPoint, size, size, sub, sub, sub, sum, sum, sum, sum, sum, sum, sum, surface, surface, surfaceNum, surfaces, to2d, to2d, to2d, to2d, to4d, to4d, to4d, toString, transform, transform, transform, transform, translate, translate, translate, unit, x, x, x, x, x, x, x, y, y, y, y, y, y, y, z, z, z, z, z, z, zero
addDynamics, alive, deletDynamics, deleteDynamics, deleteDynamics, duration, duration, dynamicsNum, getDynamics, initAgent, interact, localDynamics, parent, parent, postinteract, postupdate, preinteract, preupdate, removeTarget, removeTarget, target, target, targetNum, targets, time, time, updateGraphic, updateTarget
addUserData, addUserData, alpha, alphaInt, attr, attr, attr, awtColor, blue, blueInt, brightness, castStringHashMap, clearDynamics, clearGraphics, clr, clr, clr, clr, clr, createGraphic, defaultAttribute, deleteGraphic, getAWTColor, getColor, getGraphic, getGraphic, getParameter, graphicsNum, gray, grayInt, green, greenInt, grey, greyInt, hue, initGraphic, initObject, isVisible, layer, layer, name, red, redInt, resetGraphic, saturation, server, setColor, setColor, setColor, setColor, setParameter, setTexture, syncColor, syncGraphic, syncVisibility, syncWeight, texture, userData, userData, userData, userDataNum, visible, weight
public ILinkedScalarAgent()
public ILinkedScalarAgent(IDoubleI val)
public ILinkedScalarAgent(IVecI pos)
public static ILinkedScalarAgent[] create(IMeshI m)