add, add, add, add, add, add, add, angle, angle, angle, angle, angle, angle, angle, angle, attach, attach, bisect, bisect, brep, brep, brepNum, breps, cp, cp, cp, cp, cross, cross, curve, curve, curveNum, curves, del, del, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, div, div, dot, dot, dot, dot, dup, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, flip, geometries, geometry, geometry, geometryNum, get, getSize, getX, getY, getZ, hideGeometry, hidePoint, isValid, len, len, len, len, len, len2, len2, len2, mesh, mesh, meshes, meshNum, mid, mid, mirror, mirror, mirror, mirror, mul, mul, mv, mv, mv, neg, nml, nml, nml, nml, point, point, pointNum, points, pos, pos, position, position, ref, ref, ref, ref, rev, rot, rot, rot, rot, rot, rot, rot, rot, rot, rot, rot2, rot2, rot2, rot2, rot2, rot2, rot2, scale, scale, scale, scale, scale, scale1d, scale1d, scale1d, scale1d, scale1d, scale1d, set, set, set, setSize, shear, shear, shear, shear, shearXY, shearXY, shearXY, shearXY, shearYZ, shearYZ, shearYZ, shearYZ, shearZX, shearZX, shearZX, shearZX, showGeometry, showPoint, size, size, sub, sub, sub, sum, sum, sum, sum, sum, sum, sum, surface, surface, surfaceNum, surfaces, to2d, to2d, to2d, to2d, to4d, to4d, to4d, toString, transform, transform, transform, transform, translate, translate, translate, unit, x, x, x, x, x, x, x, y, y, y, y, y, y, y, z, z, z, z, z, z, zero |