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java.lang.Objectigeo.IObject
igeo.IMesh
public class IMesh
Class of polygon mesh object.
Field Summary | |
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IMeshGeo |
mesh
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Fields inherited from class igeo.IObject |
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attribute, dynamics, graphics, parameter, server |
Constructor Summary | |
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IMesh()
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IMesh(java.util.ArrayList<ICurveI> lines)
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IMesh(java.util.ArrayList<ICurveI> lines,
IMeshCreator creator)
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IMesh(java.util.ArrayList<IVertex> v,
java.util.ArrayList<IEdge> e,
java.util.ArrayList<IFace> f)
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IMesh(double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3)
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IMesh(double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3,
double x4,
double y4,
double z4)
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IMesh(IFace[] fcs)
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IMesh(IMesh m)
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IMesh(IMeshGeo m)
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IMesh(IServerI s)
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IMesh(IServerI s,
java.util.ArrayList<ICurveI> lines)
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IMesh(IServerI s,
java.util.ArrayList<ICurveI> lines,
IMeshCreator creator)
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IMesh(IServerI s,
java.util.ArrayList<IVertex> v,
java.util.ArrayList<IEdge> e,
java.util.ArrayList<IFace> f)
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IMesh(IServerI s,
double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3)
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IMesh(IServerI s,
double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3,
double x4,
double y4,
double z4)
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IMesh(IServerI s,
IFace[] fcs)
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IMesh(IServerI s,
IMesh m)
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IMesh(IServerI s,
IMeshGeo m)
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IMesh(IServerI s,
IVec[] vert)
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IMesh(IServerI s,
IVec[][] matrix)
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IMesh(IServerI s,
IVec[][] matrix,
boolean triangulateDir)
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IMesh(IServerI s,
IVec[][] matrix,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IServerI s,
IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir)
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IMesh(IServerI s,
IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IServerI s,
IVecI v1,
IVecI v2,
IVecI v3,
IVecI v4)
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IMesh(IServerI s,
IVertex[] vert)
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IMesh(IServerI s,
IVertex v1,
IVertex v2,
IVertex v3)
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IMesh(IServerI s,
IVertex v1,
IVertex v2,
IVertex v3,
IVertex v4)
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IMesh(IVec[] vert)
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IMesh(IVec[][] matrix)
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IMesh(IVec[][] matrix,
boolean triangulateDir)
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IMesh(IVec[][] matrix,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir)
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IMesh(IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IVecI v1,
IVecI v2,
IVecI v3,
IVecI v4)
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IMesh(IVertex[] vert)
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IMesh(IVertex v1,
IVertex v2,
IVertex v3)
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IMesh(IVertex v1,
IVertex v2,
IVertex v3,
IVertex v4)
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Method Summary | |
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IMesh |
addFace(IFace f)
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IMesh |
clr(java.awt.Color c)
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IMesh |
clr(java.awt.Color c,
int alpha)
to set color, with alpha value overwritten |
IMesh |
clr(double dgray)
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IMesh |
clr(double dgray,
double dalpha)
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IMesh |
clr(double dr,
double dg,
double db)
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IMesh |
clr(double dr,
double dg,
double db,
double da)
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IMesh |
clr(float fgray)
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IMesh |
clr(float fgray,
float falpha)
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IMesh |
clr(float fr,
float fg,
float fb)
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IMesh |
clr(float fr,
float fg,
float fb,
float fa)
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IMesh |
clr(int gray)
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IMesh |
clr(int gray,
int alpha)
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IMesh |
clr(int r,
int g,
int b)
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IMesh |
clr(int r,
int g,
int b,
int a)
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IGraphicObject |
createGraphic(IGraphicMode m)
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IMesh |
dup()
duplicate object |
IEdge |
edge(IIntegerI i)
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IEdge |
edge(int i)
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int |
edgeNum()
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int |
edgeNum(ISwitchE e)
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IIntegerI |
edgeNum(ISwitchR r)
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IFace |
face(IIntegerI i)
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IFace |
face(int i)
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int |
faceNum()
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int |
faceNum(ISwitchE e)
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IIntegerI |
faceNum(ISwitchR r)
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IMeshGeo |
get()
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IMesh |
hide()
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IMesh |
hsb(double h,
double s,
double b)
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IMesh |
hsb(double h,
double s,
double b,
double a)
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IMesh |
hsb(float h,
float s,
float b)
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IMesh |
hsb(float h,
float s,
float b,
float a)
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void |
initMesh(IServerI s)
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boolean |
isValid()
checking parameters validity. |
static IMesh |
join(IMesh[] meshes)
extract all points and connect if it's at same location and create a new mesh. |
IMesh |
layer(ILayer l)
Set layer by ILayer object |
IMesh |
name(java.lang.String nm)
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IMesh |
setColor(java.awt.Color c)
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IMesh |
setColor(java.awt.Color c,
int alpha)
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IMesh |
setColor(double dgray)
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IMesh |
setColor(double dgray,
double dalpha)
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IMesh |
setColor(double dr,
double dg,
double db)
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IMesh |
setColor(double dr,
double dg,
double db,
double da)
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IMesh |
setColor(float fgray)
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IMesh |
setColor(float fgray,
float falpha)
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IMesh |
setColor(float fr,
float fg,
float fb)
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IMesh |
setColor(float fr,
float fg,
float fb,
float fa)
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IMesh |
setColor(int gray)
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IMesh |
setColor(int gray,
int alpha)
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IMesh |
setColor(int r,
int g,
int b)
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IMesh |
setColor(int r,
int g,
int b,
int a)
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IMesh |
setHSBColor(double h,
double s,
double b)
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IMesh |
setHSBColor(double h,
double s,
double b,
double a)
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IMesh |
setHSBColor(float h,
float s,
float b)
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IMesh |
setHSBColor(float h,
float s,
float b,
float a)
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IMesh |
show()
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IVertex |
vertex(IIntegerI i)
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IVertex |
vertex(int i)
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int |
vertexNum()
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int |
vertexNum(ISwitchE e)
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IIntegerI |
vertexNum(ISwitchR r)
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Methods inherited from class igeo.IObject |
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addDynamics, alpha, alphaInt, attr, attr, blue, blueInt, clearDynamics, clearGraphics, clr, cp, del, deletDynamics, deleteDynamics, deleteDynamics, deleteGraphic, dynamicsNum, getColor, getDynamics, getGraphic, getGraphic, getParameter, graphicsNum, green, greenInt, initGraphic, initObject, isVisible, layer, layer, name, red, redInt, resetGraphic, server, setParameter, syncColor, updateGraphic, visible |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public IMeshGeo mesh
Constructor Detail |
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public IMesh()
public IMesh(IServerI s)
public IMesh(IMeshGeo m)
public IMesh(IServerI s, IMeshGeo m)
public IMesh(IMesh m)
public IMesh(IServerI s, IMesh m)
public IMesh(IServerI s, java.util.ArrayList<ICurveI> lines)
public IMesh(java.util.ArrayList<ICurveI> lines)
public IMesh(IServerI s, java.util.ArrayList<ICurveI> lines, IMeshCreator creator)
public IMesh(java.util.ArrayList<ICurveI> lines, IMeshCreator creator)
public IMesh(IServerI s, IVec[][] matrix)
public IMesh(IVec[][] matrix)
public IMesh(IServerI s, IVec[][] matrix, boolean triangulateDir)
public IMesh(IVec[][] matrix, boolean triangulateDir)
public IMesh(IServerI s, IVec[][] matrix, boolean triangulateDir, IMeshCreator creator)
public IMesh(IVec[][] matrix, boolean triangulateDir, IMeshCreator creator)
public IMesh(IServerI s, IVec[][] matrix, int unum, int vnum, boolean triangulateDir)
public IMesh(IVec[][] matrix, int unum, int vnum, boolean triangulateDir)
public IMesh(IServerI s, IVec[][] matrix, int unum, int vnum, boolean triangulateDir, IMeshCreator creator)
public IMesh(IVec[][] matrix, int unum, int vnum, boolean triangulateDir, IMeshCreator creator)
public IMesh(IServerI s, java.util.ArrayList<IVertex> v, java.util.ArrayList<IEdge> e, java.util.ArrayList<IFace> f)
public IMesh(java.util.ArrayList<IVertex> v, java.util.ArrayList<IEdge> e, java.util.ArrayList<IFace> f)
public IMesh(IServerI s, IVec[] vert)
public IMesh(IVec[] vert)
public IMesh(IServerI s, IVertex[] vert)
public IMesh(IVertex[] vert)
public IMesh(IServerI s, IVertex v1, IVertex v2, IVertex v3)
public IMesh(IVertex v1, IVertex v2, IVertex v3)
public IMesh(IServerI s, IVertex v1, IVertex v2, IVertex v3, IVertex v4)
public IMesh(IVertex v1, IVertex v2, IVertex v3, IVertex v4)
public IMesh(IServerI s, IVecI v1, IVecI v2, IVecI v3, IVecI v4)
public IMesh(IVecI v1, IVecI v2, IVecI v3, IVecI v4)
public IMesh(IServerI s, double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3)
public IMesh(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3)
public IMesh(IServerI s, double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3, double x4, double y4, double z4)
public IMesh(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3, double x4, double y4, double z4)
public IMesh(IServerI s, IFace[] fcs)
public IMesh(IFace[] fcs)
Method Detail |
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public IMeshGeo get()
get
in interface IMeshI
public IMesh dup()
IObject
dup
in interface IMeshI
dup
in class IObject
public boolean isValid()
IObject
isValid
in interface IMeshI
isValid
in class IObject
public void initMesh(IServerI s)
public IGraphicObject createGraphic(IGraphicMode m)
createGraphic
in class IObject
public int vertexNum()
vertexNum
in interface IMeshI
public int edgeNum()
edgeNum
in interface IMeshI
public int faceNum()
faceNum
in interface IMeshI
public int vertexNum(ISwitchE e)
vertexNum
in interface IMeshI
public int edgeNum(ISwitchE e)
edgeNum
in interface IMeshI
public int faceNum(ISwitchE e)
faceNum
in interface IMeshI
public IIntegerI vertexNum(ISwitchR r)
vertexNum
in interface IMeshI
public IIntegerI edgeNum(ISwitchR r)
edgeNum
in interface IMeshI
public IIntegerI faceNum(ISwitchR r)
faceNum
in interface IMeshI
public IVertex vertex(int i)
vertex
in interface IMeshI
public IEdge edge(int i)
edge
in interface IMeshI
public IFace face(int i)
face
in interface IMeshI
public IVertex vertex(IIntegerI i)
vertex
in interface IMeshI
public IEdge edge(IIntegerI i)
edge
in interface IMeshI
public IFace face(IIntegerI i)
face
in interface IMeshI
public IMesh addFace(IFace f)
public IMesh name(java.lang.String nm)
name
in class IObject
public IMesh layer(ILayer l)
IObject
layer
in class IObject
public IMesh hide()
hide
in class IObject
public IMesh show()
show
in class IObject
public IMesh clr(java.awt.Color c)
clr
in class IObject
public IMesh clr(java.awt.Color c, int alpha)
IObject
clr
in class IObject
public IMesh clr(int gray)
clr
in class IObject
public IMesh clr(float fgray)
clr
in class IObject
public IMesh clr(double dgray)
clr
in class IObject
public IMesh clr(int gray, int alpha)
clr
in class IObject
public IMesh clr(float fgray, float falpha)
clr
in class IObject
public IMesh clr(double dgray, double dalpha)
clr
in class IObject
public IMesh clr(int r, int g, int b)
clr
in class IObject
public IMesh clr(float fr, float fg, float fb)
clr
in class IObject
public IMesh clr(double dr, double dg, double db)
clr
in class IObject
public IMesh clr(int r, int g, int b, int a)
clr
in class IObject
public IMesh clr(float fr, float fg, float fb, float fa)
clr
in class IObject
public IMesh clr(double dr, double dg, double db, double da)
clr
in class IObject
public IMesh hsb(float h, float s, float b, float a)
hsb
in class IObject
public IMesh hsb(double h, double s, double b, double a)
hsb
in class IObject
public IMesh hsb(float h, float s, float b)
hsb
in class IObject
public IMesh hsb(double h, double s, double b)
hsb
in class IObject
public IMesh setColor(java.awt.Color c)
setColor
in class IObject
public IMesh setColor(java.awt.Color c, int alpha)
setColor
in class IObject
public IMesh setColor(int gray)
setColor
in class IObject
public IMesh setColor(float fgray)
setColor
in class IObject
public IMesh setColor(double dgray)
setColor
in class IObject
public IMesh setColor(int gray, int alpha)
setColor
in class IObject
public IMesh setColor(float fgray, float falpha)
setColor
in class IObject
public IMesh setColor(double dgray, double dalpha)
setColor
in class IObject
public IMesh setColor(int r, int g, int b)
setColor
in class IObject
public IMesh setColor(float fr, float fg, float fb)
setColor
in class IObject
public IMesh setColor(double dr, double dg, double db)
setColor
in class IObject
public IMesh setColor(int r, int g, int b, int a)
setColor
in class IObject
public IMesh setColor(float fr, float fg, float fb, float fa)
setColor
in class IObject
public IMesh setColor(double dr, double dg, double db, double da)
setColor
in class IObject
public IMesh setHSBColor(float h, float s, float b, float a)
setHSBColor
in class IObject
public IMesh setHSBColor(double h, double s, double b, double a)
setHSBColor
in class IObject
public IMesh setHSBColor(float h, float s, float b)
setHSBColor
in class IObject
public IMesh setHSBColor(double h, double s, double b)
setHSBColor
in class IObject
public static IMesh join(IMesh[] meshes)
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